Animate ReactNative in ClojureScript with Reagent
Reagent uses ratom
s to refresh components. When the state of a ratom
is changed, components that deref
that state re-render. ReactNative Animation uses a similar technique: changes to an Animated.Value
cause a re-render. I was afraid these concepts would collide, and I'd have to bypass Reagent using it's low-level api to use animations. But much to my joyful surprise, Animated.Value
changes trigger a re-render in normal Reagent components.
(ns my-app.animation
(:require
["react-native" :as ReactNative]
[reagent.core :as r]))
(def animated (.-Animated ReactNative))
(def text (r/adapt-react-class (.-Text ReactNative)))
(def animated-value (.-Value animated))
(def animated-view (r/adapt-react-class (.-View animated)))
(defn testview []
(let [bounce-value (new animated-value 0)]
(.setValue bounce-value 1.5)
(-> bounce-value
(animated.spring #js {:toValue 0.8 :friction 1})
(.start))
(fn [] [animated-view
{:style {:flex 1
:transform [{:scale bounce-value}]
:background-color "red"
:border-radius 10
:shadow-color "#000000"
:shadow-opacity 0.7
:shadow-radius 2
:shadow-offset {:height 1 :width 0}}}
[text "test"]])))
This may look complex, but compare it to the low level Reagent api used in other examples.
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